What the hell is happening here? I'm playing adventure games so much these days, it's as if their oft-reported death never came to be! BASS Remastered (see below) continues along in all it's glory/frustrating old-school puzzle logic. It's helping restart that horrible part of my brain that used to not think twice about the insane leaps in logic inherent in the adventure genre. There is some really insane Blade Runner and Neuromancer inspired craziness going on in this game. Any doubts about it's awesomeness are probably demolished by the time you jack into the city controlling computer and interface with it by walking around in a virtual space. I finished Tales of Monkey Island Chapter 1 a couple weeks ago, and am anxious to get started on chapter 2. I'm sad it is hampered graphically by the stupid low memory limits of WiiWare, but otherwise it's a fantastic return to form. Dominic Armato is and always will be the ideal Guybrush, and I couldn't
I am a serious sucker for Revolution studios Broken Sword series. I've played all but the most recent game in their epic series following the beloved George Stobbart and Nico Collard (this being due to it only being available on PC currently), and have loved every minute of them. I have always felt guilty for not trying out some of their other games, especially the classic, Beneath a Steel Sky. Now I can finally do something about that. Beneath a Steel Sky , or BASS, has recently become available on the iPhone and iPod Touch in a newly Remastered format. Not only tweaked for the touch interface of the small screen, BASS Remastered includes new cutscenes by Dave Gibbons. Gibbons is most known as the artist behind Watchmen . His artwork matches the classic dystopian future vibe of the game well. Revolution Studios also cleaned up the music and audio. That's right, this 10+ hour adventure classic is fully voiced and in the palm of your hand. It's pure adventure g